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Miranda00

Miranda

Miranda is an onara fighter from Eight Marbles and Eight Marbles 2X.

Miranda is an angel who appeared to fight the devil (possibly Megaria) who appeared in the kingdom's country. She has the power to fly and make her butt bigger for more powerful farts. There is no other information known other than her bio as of yet.


Eight Marbles 2X

In Eight Marbles 2X, Miranda is an All Rounder character, being able to attack from near, above and far at equal distances. Her notable attacks include a ring projectile that pulls the enemy to her on contact, a dive kick that doubles as a command grab, a hovering gas cloud that locks up the enemy even when blocking, a anti-air that doubles as a command grab and a command dash that gives her multiple options depending on which direction she goes.

She may be fast and powerful, but she has lower then average health then the cast, has long recovery on most of her moves, none of her specials hit low and she can be very meter dependent to rack up damage. Another thing to note is that all her specials end in a grab of some sort except for Angel Burst, making her combos small since she cant follow up after them. (Her supers are the only way to extend her combos off of her grabs.)


​Brave and Stinker 3

Miranda has also made an appearance in Brave and Stinker 3 as an optional boss.

ミランダキャラq

mirandas overworld sprites in brave and stinker 3

ミランダおしり(clean)qp

mirandas attack sprite (clean)












Personality

Miranda seems to fight with serious intentions and does what she must to complete what was ordered of her, she seems to not waste time defeating her enemy. She sometimes looks slighty embarrassed when showing off her ability to enlarge her butt.


Special Command List

(This applies to standard keyboard controls)

Taunt

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S+D

Miranda does a quick pose. Fast animation but only a small meter increase.

Angel Ring

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↓ ↘ → + A or S ( → + Q or W for simple commands)

Miranda tosses a halo shaped projectile at her enemy. If it hits they're pulled to her butt where she then farts 3 times. The halo travels from her lower body upward at a slight angle and does not go full screen. The S version has a longer range.

Angel Burst

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↓ ↘ → + D ( → + E for simple commands)

After a short delay, Miranda farts out a lingering gas cloud that hits a maximum of 5 times. Long startup and short range, but can open up her enemy to more moves if it hits.

Wing Saber

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→ ↓ ↘ + A or S ( ↘ + Q or W for simple commands)

Miranda uppercuts her enemy with her wings. If this move hits she lands on her enemy and farts 3 times on them. This move is invincible on startup but can leave her open on block.

Angel Dash

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→ ↓ ↘ + D ( ↘ + E for simple commands)

Miranda does a fast dash forward. This can be canceled into her air normals or Divine Cannon. This can be done in the air as well.

Divine Cannon

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IN AIR ONLY ↓ ↘ → + A, S or D ( → + Q, W or E for simple commands)

With the A and S versions Miranda does a dive kick at a angle, The D version launches her upward instead. If this attack hits she will land on her enemy and fart on them 3 times similar to Wing Saber on hit. Can be done from Angel Dash as well. Leaves her open on block.

Angel Catch

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→ ↘ ↓ ↙ ← + A, S or D ( ← + Q, W or E for simple commands)

Miranda turns around and grabs her enemy with her wings. She then farts in them 3 times while the enemy is trapped in them. Unblockable but short range and semi long startup. Cannot be comboed into.

Supers

Final Crash

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IN AIR ONLY ↓ ↘ →↓ ↘ → + D ( W+E for simple commands)

*Costs 2 Super Bars

A super version of Divine Cannon. If the dive kick hits Miranda will land on her enemy, enlarge her butt then release a big fart on her enemy. Does high damage.

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